

Sleeport is now Pilgrim. Or Echoes Of Yonder. Maybe Crude. Probably never going to end but at least I’m enjoying this. This is actually a more simple version of Sleeport. Specifically the gameworld doesn’t have as much emphasis on the Y axis, like Sleeport did, so it’s a lot more linear. Also the backgrounds are a lot more static and less prominent. I toned the game down to make the whole creative process easier and more fun. The Sleeport world was about big scales and apocalyptic backgrounds so the proto versions I made would consume up to 1GB memory. This one is more modest in comparison.