in Sparta for the next 9 months so there will not be anything new until I am done.
Going to the army
August 8th, 2009Roux story
May 13th, 2009
Inside the dark House of the Rose. Throught the smell of formaldehyde. In the basement. At the other end…
Industrial Area Polyestera with it’s enormous buildings, smoke and noise. The rat had heard of Egypt with the giant pyramids but never before of Polyestera. With all this smoke and sounds and the giant golden disk we call the Sun in the horizon, (a phenomenal red sunset), this place really did seem like a city from the Far East and then some.
All these metalic animals… they live here in this strange downtown. And they groan. Systematically.
“Just wait till you see Machinima Guernica.” He said.
“She’s giant. And metal. And expensive. And very, very dangerous…”
Kazoo
April 24th, 2009



Kazoo the Bug Collector. Lots of reusable assets, but some new + Mode7 backgrounds.
Roux : Mental Images Of Gomez
March 4th, 2009
Theme and music to match the vision
main theme olivier menu.mp3
skullscape.mp3
bakery.mp3
polyestera.mp3


Maybe a visual novel someday or short animation film. I might try some animation.
Echoes Of Yonder demo
February 12th, 2009
Here is the Echoes Of Yonder demo:
http://freakita.com/pilgrim.exe
I have abandoned this project and am working on something new. As always it is made with Multimedia Fusion 2.
Echoes Of Yonder images
December 24th, 2008


Dragon Out Of The Castle music
December 18th, 2008Echoes Of Yonder
December 16th, 2008



An adventure game inspired by kabbalah, spirituality and ascetism, mingling with wanderlust, freedom and art. I’ll be posting a prototype eventually.
Sleeport prototype
November 17th, 2008
As seen on Neogaf :p. Same file. If it was to be finished it would have some crazy, abstract. imaginative adventure game.
Size 6 MB
Sleeport sans code
November 2nd, 2008



No code just PS.